﻿using System;
using System.Collections.Generic;
using System.Linq;
using System.Text;
using Strongkeep.Model.Categories;

namespace Strongkeep.Model
{
	/// <summary>
	/// 
	/// </summary>
	public class NonPlayerCharacter : Character
	{
		public string DisplayName { get; set; }

		public NonPlayerCharacterQuality QualityModifier { get; set; }
		public bool Leader { get; set; }

		public int ExperienceAward { get; set; }

		#region Constructors

		/// <summary>
		/// 
		/// </summary>
		public NonPlayerCharacter()
		{
			Alignment = Alignment.Unaligned;
			Size = CreatureSize.Medium;
		}

		#endregion
	}
}
